Published on June 17th, 2013 | by Ryan Thompson1
Injustice: Gods Among Us Review
Injustice: Gods Among Us is the newest game from NetherRealm Studios it is very inspired by their previous fighting game Mortal Kombat except now the roster is full of some of greatest characters from the DC universe. The story mode in Injustice is where this game really shines it is made up of 12 chapters where each chapter you get to play as a different character. The overall story includes Aquaman, Wonder Woman, Green Arrow, Green Lantern, Batman, and the Joker from the main DC timeline which get teleported into an alternate reality where Superman and several of the other heroes have rallied together and are now the rulers of Earth in a totalitarian way. There is a back story is to why this happens in comic book form and I really enjoyed reading it, so if you want a more in-depth version of the setup to this story then go check them out. At the beginning of the game, it is briefly explained as to what causes Superman to go over the edge.
Overall, the time in the story will most likely take you 4-6 hours, which is a slightly shorter finish time than Mortal Kombat. The controls in the game are very similar on the surface to Mortal Kombat, down to the point where you can see how certain characters feel like others. For example, Batman feels a little like Scorpion in the ways are controlled. One thing that is different in this game, is that they put a secondary control scheme that you can switch to. As a result, it makes the game feel closer to Street Fighter than Mortal Kombat, basically what that means is instead a lot of charge moves several of the controls switch to quarter circles and half circles which is something I prefer when playing fighting games.
The real meat in this game is all of the extra modes you can unlock and fight with. There is one that gives you only one life bar that slowly fills back up over the course of the entire fight round so, if you are supposed to fight twelve fighters you better be good because you have just the one bar. They also put in a challenge tower game mode this time, fittingly called Star Labs. It also tells an overall secondary story, which is a cool thing to add into a mode that is usually just a way to test your skill, but not necessarily the reason to play Star Labs mode.
If there is a bad thing I can say about the game is the fact that your overall player level is not separate from single player and multiplayer. When I finally jumped online, I was forced to play in higher ranked matches because I had played so much single player and had a super high win/loss ratio so I promptly got destroyed online. Through the course of the games, realize there has been several new characters released including Lobo, BatGIrl, and most recently Scorpion, which are all great characters. I think it is dumb that they put in Scorpion as I would have rather seen all DC Comics characters.
In the end, I love the changes they made to this game that allowed it to not feel like Mortal Kombat just with a different skin and in the end this game really shines on it’s own. I personally would love to see the way they played around with the control scheme to allow for a Mortal Kombat vs Street Fighter game made by Netherrealm Studios, but I know that is only something that will happen in my dreams.
Injustice Gods Among Us is available for Xbox 360, PlayStation 3, Wii U and iOS.
Summary: I love the changes they made to this game that allowed it to not feel like Mortal Kombat just with a different skin and in the end this game really shines on it’s own.